bwayne64
Master Member
Hey what was the name of that movie. I remember it vaguely.
Hey what was the name of that movie. I remember it vaguely.
Max - I pulled down all the neck files when I started doing the remodeling. I can send you the old STP files when I get back after the holidays. Or if someone else out there on the RPF has the old files (there have only ever been one version) maybe they can send them to you.
As an update, I have done probably most of the mods needed to make the next more accurate (notice I didn't say 100% accurate!) once the holiday rush calms down I'll try to get them finished and posted. But I do appreciate (and encourage) others doing the same.
Yes, when you load an STL into a slicer it should give you the XYZ dimensions. BTW all of the Files that I uploaded were in inches.
As Dave said they do give you XYZ dimensions. And for info some are converting automatically inches to mm or mm to inches pending how you've set up your software. Simplify3D at least does it.
In the CG modeling world a unit is a unit, its only the user that sets the definition as inches, millimeters, etc. Sometimes
When you import a file
From one program to another the unit definition doesn't go with it. A frequent issue is a program defaulting to mm when the file is on inches. If the model looks huge try scaling it by 1/25.4. Often that will do the trick. Coincidentally that is almost the same as the studio scale of 1/24. So it is not surprising it looks full scale.
I'll definitely try that. I do use Lightwave in inches, I'm a die hard imperial guy.Imperial as in measurement, not Darth's folks ;-) I seem to have this problem with the conversion from stl to obj format. My version of lightwave doesn't have stl import, only stl export. Hence the conversion. I'm upgrading soon, so maybe it will have stl import. I definitely like building objects in lightwave, but haven't needed to send them out to cam/cam of any kind. This will change soon when I get the 3d printer. I'll try the scaling route, and see how it works. Cheers,
Joe