At the beggining I used to quickly join the pieces of an already unfolded file in order to get larger ones and save time when building. But the fact apeared that a foam build is much cleaner if the seams -insignificant in a paper build- are located at some strategic places, along the design of a suit part or over the edges of a helmet...
Woo nice !Maybe you'd want to bevel the feather edges ? I think that'd be awsome !
http://www.wintershade.com/therpf/hawkmanfeather.jpg
I want a Hawkman helmet.....
Hey JF, I have a question regarding your scaling equation. Does it work for every armor part in the same way? First, I changed scale to 187 cm (I'm 184, so added just 3 centimetres). Started with something little, like fingers. After gluing foam parts, they didn't fit. Enlarged scale to 190 cm. Haven't saw major difference in templates but proceeded anyway. It's still too small. And I'm quite slim (71 kg).
I couldn't agree more !... And It's available in red, so it will be easier to cut parts out of foam. Cutting parts traced by black marker on a black foam is a pain in the butt.
It works for every armor part in the way that the scal is linear for distances. Not for areas, not for volumes, but for distances. It follows the ancesrtal rule of three, that keeps two ratio equal. If you add 3cm to the size of your suit, you actualy add something like 0.03cm to the width of your fingers parts. That represents almost nothing at all, or if you want, a bit more that the quarter of the thickness of a microSD card...
When you build gloves, you must measure your hands... (It seems weird to point this out.:behave )
As well, when you build a helmet, measure your head.
And before building your boots part, measure your feet (or your shoes).
Everyone is not shaped the same as the virtual 3D dummy around which the suit was modeled. Moreover when it's about hands, feet, and head.![]()
This is the basical way to operate. But if you know you have realy short legs and long arms, for example, you may want to take measurements on your body and specify a well matching ratio for each of your suit parts... I don't like this approach because IMO it breaks the harmony of proportions.
Love that! I'm gonna bevel the edges for sure, but sculpting some feathers sounds brilliant! Working on that tonight after work!
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I'm using techniques for construction I learned from your Deathstroke build video!
I'm at work right now, but when I get home tonight I'll check and let you knowMight I ask what thickness you used for the Hawkman Looch? The one fellow who did Hawkgirl said he wished he did it in 3-5mm, just asking because I really wanna take at the both of them
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From your height and your weight, I think you can input a unique value in every part of your suit, and only rescale gloves boots and helmet separately.